Tower defense games have always been a bit daft: waves of baddies throw themselves at stationary murder-spires until you whittle them down to naught, or the sheer mass of their corpses overwhelms your firepower.
"What's my motivation?" a soldier might say, as they chug along proscribed paths, wielding weapons they'll never fire while marching towards a goal they'll probably never reach.
Anomaly 2 has the answer. But first, it must turn the whole tower defense convention on its head.
Here comes the change-up
Call it tower offense. You play humanity's last hope, commanding troops as they march past towers o' doom. The explanation involves an alien invasion that reduces the human race to a smattering of military convoys roaming a post-apocalyptic hellscape—I never played the first entry in the series, so the narrative eludes me. The important point is that your convoy's vehicles travel along what's left of Earth's roadways—essentially taking on the role of the genre's mindless baddies.
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