Whether or not you agree with the founders of the Penny Arcade Expo, there's no arguing it's a key tool for independent and smaller developers. PAX is the only mainstream, widely-known video game conference in the United States that's also open to the public, and people come from all over to attend. Getting your game shown at PAX is a sure-fire ticket to a ton of exposure.
If you couldn't make it to PAX this past weekend, don't worry! I've got you covered. There were nearly 90 games in the Indie Megabooth this year, plus others scattered around the show floor. There's no Dying Light or Titanfall on this list—everything on here comes from a small team, though a few (like Takedown) are working with well-established publishers.
With over a hundred games to cover, I've no doubt missed a few with this list; for instance, I don't feel like I played enough Samurai Gunn to write something new about it—though what I played was fantastic. I've also tried to stick to games you may not have heard of, in the hopes of sharing some indie gems. I'm looking forward to Hotline Miami 2 and Stanley Parable as much as anyone else, but hopefully you already know about those two games. Hopefully.
Apotheon
One look at Apotheon and you'll immediately think, "Oh wow, that's so obvious. I can't believe nobody has done that before!" I'm of course referring to the art style, inspired by Ancient Greek pottery. It's a brilliant choice, and helps raise this Metroidvania-type exploration game above the legions of others.
To read this article in full or to leave a comment, please click here
ConversionConversion EmoticonEmoticon