The PlayStation 4 marks a turning point for Sony. It's a humble gaming machine designed to integrate into your living room, a far cry from the pomp and circumstance with which the company debuted its predecessor, the PlayStation 3.
That's a good thing, since the PS3 proved a prohibitively expensive box that was more difficult to program for and less online-friendly than its competitor, Microsoft's Xbox 360. Sony's suffered some well-deserved criticism in the seven years since the PS3's debut, and seems to have taken that criticism to heart.
The PS4 is a beautiful piece of kit. With ample power under the hood, a controller that's a joy to hold and excellent system-level support for social sharing and streaming, Sony's latest console is poised to perform very well in the years to come.
But right now it's a little underwhelming. The interface is obtuse, useful features like DLNA (Digital Living Network Alliance) streaming are missing, and few of the games you can play on it right now are worth paying attention to, much less buying the system for. It's a strong base to build from, but Sony still has a lot of work to do to if it hopes to conquer the console gaming market.
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