TechHive: Amnesia: A Machine for Pigs Review: Failure to match the sins of the father

TechHive
TechHive helps you find your tech sweet spot. We guide you to products you'll love and show you how to get the most out of them. 
Compare Hotels

Find great prices for amazing hotels wherever your next destination may be. It's simple to search 100+ sites at once!
From our sponsors
thumbnail Amnesia: A Machine for Pigs Review: Failure to match the sins of the father
Sep 25th 2013, 13:02, by Hayden Dingman

I was skeptical of Amnesia: A Machine for Pigs. Over the span of the last five years or so, Frictional has earned a soft spot in my heart as one of my favorite game development studios. Their debut offering, 2007's Penumbra: Overture, remains gripping despite its lackluster graphics, and 2010's Amnesia: The Dark Descent is one of the best horror games of all time.

But Machine for Pigs isn't made by Frictional. Not really.

Despite the insinuation that Machine for Pigs is a sequel to The Dark Descent, the game was created in large part by Dear Esther developer The Chinese Room. Dear Esther, if you've never played it, is a brilliant bit of visual poetry where you (for the most part) walk around and listen to bits of narration. Beautiful, but not exactly the studio I expected to take over a horror franchise. Then as the game met with delay after delay...well, I lost faith.

Put me down amongst the converted.

To read this article in full or to leave a comment, please click here

You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions
Previous
Next Post »